CARTOON SMART Not So Basic Actionscript-W3D | ISO | 114 MB
The Basic Actionscript video tutorials teach Jumping to Frames on the Timeline or in a Movieclip, Linking to Webpages and Email Links, Instance Names and Symbol Hierarchy, Navigating with Frame Labels or Frame Numbers , Understanding Button Actions, Creating Variables, and Random eventsvs. Frame Actions, Input, Dynamic Text, and Creating a Password, Simple IF / ELSE statements, Dragging Movieclips around the stage, Controlling, Loading a variable from an HTML into the swf, Movieclip Properties with Actions, Along with the Quicktime Movie is also included a PDF reference file, full of images and code examples. Very handy! The Not-So-Basic Actionscript course teachs Event Handlers, Functions, Determining the Scope of a Movieclip, Event Handlers for Runtime Objects, the Sound Object, Color Transform, Listener Events, Listening for Keypresses, Scripting a Line Drawing Tool, and the Movieclip Loader.
Cartoon Smart Actionscript Basics-ABORTIONSAREFORBABIES | ISO | 114 MB
Language......: English
Company.......: Cartoon Smart
Scene Release-Date..: Mar-16-2007
Title: Cartoon.Smart.Actionscript.Basics-ABORTIONSAREFORBABIES
difficulty: fine for everyone
AdvancED ActionScript 3.0 is a fresh look and new approach to utilizing valuable, structural techniques and methods that are commonly used in the field of rich interactive application development. With each method broken down into different strategized explanations, you'll find the approach most suitable for you. Whether it is an example you can utilize as-is, or one you can start with and develop further, you will have a glossary of definitions and organizational concepts at your fingertips.
Foundation Game Design with ActionScript 3.0, 2nd Edition
Publisher: friendsofED | 2012 | 680 pages | PDF + EPUB | ISBN: 143023993X | 40.6 + 15.1 Mb
In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use.
Foundation Game Design with ActionScript 3.0 By Rex van der Spuy
680 Pages | Publisher: fri[end]sofE\\D; 2 edition 2012 | ISBN: 143023993X | EPUB | 15 MB
In response to the success of the first edition of Foundation Game Design with Flash, Rex van der Spuy has revised and updated all the code to meet current programming best practices, and the focus is now on accurate ActionScript 3.0, regardless of the IDE that you use.
Macromedia Flash MX ActionScript for Fun and Games
224 pages | Sep 22 2010 |ISBN: 0789727994 | PDF | 5.5 Mb
Language: EnglishPaperback: 552 pagesURL: /http://www.amazon.com/exec/obidos/redirect?tag=songstech-20&path=ASIN%2F0789727994Summary:Anyone with moderate Macromedia Flash experience who is looking to acquire or improve their understanding of ActionScript will find this book a valuable resource. Author Gary Rosenzweig is highly respected in the Macromedia community and pioneered the use of advanced programming techniques in Macromedia Flash. For this edition, he has updated the games from the previous edition and has added several new projects
Flash Mobile: Developing Mobile Apps Using ActionScript by Matthew David
Publisher: Focal Press | ISBN 10: 0240815750 | 2010 | PDF | 30 pages | 4 MB
Learn why you will want to use ActionScript3 when creating solutions for the iPhone and Android OS. Details what has changed from and what has stayed the same as earlier versions of ActionScript. Make the most out of your application using ActionScript3, with its increased speed and functionality.
ActionScript Developer's Guide to Robotlegs
O'R eilly M edi | 2011 | ISBN: 1449308902 | 138 pages | PDF + epub | 13 + 3.2 Mb
Robotlegs is a standout among the ActionScript 3 development frameworks available today. With it, Flash, Flex, and AIR developers can create well-architected, testable, and flexible Rich Internet Applications—fast. This concise guide shows you how the light footprint and focused scope of this open source framework not only solves your immediate coding problems, it helps you gain insight into AS3 architecture on a much deeper level.
ActionScript 3.0 for Adobe Flash Professional CS5 Classroom in a Book + CD
Adobe Creative Team | 2010 | 978-0321704474 |Book + CD
Work files incl.| 379 mb
peachpit.com/store/product.aspx?isbn=0321704479
This project-based guide from Adobe will teach readers all they need to know to create engaging interactive content with ActionScript 3.0 for Flash Professional CS5. Using step-by-step instructions with projects that build on the knowledge acquired in each lesson, readers will learn the fundamentals of adding interactivity to Flash files using ActionScript, starting with using prewritten Code Snippets, but progressing to customizing and writing their own ActionScript code.
ActionScript 3.0 Game Programming University (1 edition)
456 pages | Que 2007-09-08 | 0789737027 | PDF | 7.7 Mb
Gary Rosenzweig's ActionScript 3.0 Game Programming University shows you how to use ActionScript, the programming language behind Flash CS3 Professional. The lessons teach you all the basics of ActionScript programming through game examples, but the code can be easily adapted to non-game-oriented projects, such as web training and advertising. Written by a real-world Flash developer, this book presents you with the source code of 16 complete games and lays the foundation for you to create your own games. Gary also provides a companion website - flashgameu.com, which contains files, updates, new content, Gary's blog and much more.
All video tutorials on Flash and ActionScript From TheFlashBlog (2008-2011)
MOV | 900x675 | 22050Hz 96 kbps | 5.82 Gb Genre: Elearning
All the video tutorials from the site gotoandlearn.com. They reveal the various secrets of the program AdobeF Flash (CS4, CS3), the joint use are Adobe Flash, along with Photoshop, Illustrator, Flex, After Effects, and others. Integrating PHP, MySQL, HTML and CSS in flash as well as object-oriented programming in ActionScript, and much, much more....
Lynda.com - ActionScript 3.0 in Flash Professional CS5 Essential Training
Work Files incl. | release: 10/21/2010| 569 mb
lynda.com/home/displaycourse.aspx?lpk2=67685
In ActionScript 3.0 in Flash Professional CS5 Essential Training, Todd Perkins shows Flash designers how to incorporate ActionScript code into their projects and create interactive presentations and applications. The course includes a review of ActionScript language basics and the object-oriented programming (OOP) methodology, a tour of those Flash Professional CS5 features designed for developers, such as code hinting and the Code Snippets panel, and instructions on interacting with objects in the Library and placing code on the Timeline. Exercise files are included with the course.
Que | 2011 | ISBN: 0789747324 | 552 pages | PDF | 12,7 MB
ActionScript 3.0 Game Programming University /by Gary Rosenzweig. Gary Rosenzweig's ActionScript 3.0 Game Programming University, Second Edition is the best hands-on tutorial for learning ActionScript 3.0, the programming language behind Flash Professional CS5. You will master all the basics of ActionScript programming by building 16 robust games. One step at a time, you'll learn techniques (and get tested code) that can be adapted to virtually any project, from games to training and advertising.