VTC MasterClass! - Adobe Flash CS4: Animating with Bones Tutorials
VTC MasterClass! - Adobe Flash CS4: Animating with Bones Tutorials | 169 MB
Release Date: 2009-11-04
The addition of bones and inverse kinematics (IK) to Adobe Flash CS4 provided animators with a new level of control over their animations. Instead of having to coordinate the complex motion of separate elements to create convincing movement, Flash animators can now attach graphics to skeletons, known as armatures, and simply animate the bones. In this practical "hands-on" course, VTC author Rick Martin walks you through the entire process of animating with bones from start to finish. You will learn the two types of IK animation, how to create and edit armatures, how to fine tune your bones and artwork, and how to avoid common pitfalls along the way. Work files are included.
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VTC MasterClass Adobe Flash CS4 Animating with Bones
VTC MasterClass Adobe Flash CS4 Animating with Bones-iNKiSO | 167Mb
The addition of bones and inverse kinematics (IK) to Adobe Flash CS4 provided animators with a new level of control over their animations.
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Digital Tutors - Animating Cartoon Characters in Maya
Digital Tutors - Animating Cartoon Characters in Maya | 1.42 GB
Learn a production workflow to character animation with an emphasis on toon, squash and stretch techniques, and the principles of story-telling through movement. Contains over 6 hours of project-based training for animators learning the processes of creating stylized toon animation. Perfect for experienced artists.
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