Building a Mobile App with Feathers and Starling By Joseph Labrecque
English | Video: AVC 960x540 15fps | Audio: AAC 48KHz 1ch | 2h 18 m | 446 MB
In this course, author Joseph Labrecque shows you how to use the Feathers and Starling user interface frameworks along with Stage3D to build out Mobile Applications with Adobe AIR. After setting up the project (a fully functional drawing app), you’ll learn how to build application views, skin interface components with Feathers themes, and create the classes that will add functionality to the app, such as rendering, saving, and browsing sketches. The closing chapter demonstrates how to publish the project in a format suitable for Android devices, and concludes with installing and running the app.