Creating posts results 1-15 from 1067

 

  • Pluralsight - Creating a Google Glass App With C# and Xamarin
    English | 7/28/2014 | .MP4 | h264, yuv420p, 1024x768, 15.00 fps(r) | aac, 44100 Hz, stereo | 685 MB
    Genre: E-learning

    Learn to develop apps for Google Glass with C# and Xamarin by building a full-featured Scavenger Hunt game using the Xamarin Glass Development Kit component.
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  • 3DMotive - Creating a Puzzle Game in Unity Volume 3
    3DMotive - Creating a Puzzle Game in Unity Volume 3
    17 Classes | Project Files | MP4 | Audio: aac, 44100 Hz, stereo | Video: h264, yuv420p, 1280x720, 29.97 fps | 2.51GB

    In this course, instructor Alan Thorn takes you through the process of building a 3D puzzle game inside of the Unity engine. Here he will cover a range of topics including project creation, level design, lightmapping, skinning, animation state machines, collision detection, and camera creation just to name a few.
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  • Lynda - VFX Techniques: Creating a CG Flag with Nuke X and CINEMA 4D
    Lynda - VFX Techniques: Creating a CG Flag with Nuke X and CINEMA 4D | 1.30GB
    Duration: 1h 50m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 48KHz 2ch
    Genre: eLearning | Level: Intermediate | Language: English

    Visual effects (VFX) don't necessarily need to involve explosions, magic, or giant robots. In fact, VFX can be as simple as a flag unfurling. CINEMA 4D and Nuke are a great combination for creating this type of shot. CINEMA 4D has fantastic rigid body and cloth systems, while Nuke, the industry's leading compositing tool, makes tracking and compositing a breeze. In this course, Craig Whitaker will guide you through the entire post-production process for creating a computer-generated flag—from creating a mock-up from reference material and tracking the camera movement to constructing the flag using CINEMA 4D's cloth simulation tools and compositing it back into the scene with Nuke. Each step of the process is rich with lessons applicable to similar situations CG and compositing artists will face in the real world.
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    45 Anonymous 12.02.2014
  • Digital Tutors - Creating Quick Sketch Models in Solidworks
    Digital Tutors - Creating Quick Sketch Models in Solidworks
    1h 41m | Video: AVC (.mp4) 1280x720 15fps | Audio: AAC 32KHz 2ch | 589MB
    Genre: eLearning | Project Files Included

    Throughout these lessons we’ll learn quick tips in SolidWorks for creating sketch models. We’ll work consistently with geometry, splines and the wrap tool. We’ll also be learning simple elements of KeyShot to render our model for a complete design.
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  •  The Magical Path: Creating the Life of Your Dreams and a World That Works for All


    The Magical Path: Creating the Life of Your Dreams and a World That Works for All by Marc Allen

    English | 2012 | ISBN: 1608681459 | 333 pages | EPUB | 1,2 MB
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  • Pluralsight - Creating Effective User Stories

    Pluralsight - Creating Effective User Stories | 224MB
    Duration: 2h 17m | Level: Intermediate | Genre: Video Training


    Are you struggling to create user stories that are truly useful to your team and customer? Learn the strategies for creating great User Stories, as well as tips for avoiding the common pitfalls many teams fall into.
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  • Digital Tutors - Creating Stylized Texturtes for Low Poly Models in Photoshop

    Digital Tutors - Creating Stylized Texturtes for Low Poly Models in Photoshop
    Software used: Maya 2014 , ZBrush 4R6 , Topogun 2, Photoshop CC | Project Files: Included
    Released Jul 24, 2014 | 1.25 GB

    Throughout these lessons we'll focus on a very quick and efficient workflow when creating a low poly model, adding UVs and then doing some very light sculpting in order for us to focus on creating some stylized textures inside of Photoshop..
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  • Lynda - Creating Mobile Games with Unity

    Lynda - Creating Mobile Games with Unity
    English | .mp4 | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 396 MB
    Genre : eLearning

    Developing mobile games in Unity takes a different skill set than building desktop or console games. You have to take screen resolution, special inputs like touches and accelerometer data, and performance into account. This course shows you how to meet these challenges and optimize your game development workflow specifically for mobile. Author Kelley Hecker explains how to set up the development environment to deploy to iOS and Android devices, access inputs from the device, and design user interfaces to work with multiple resolutions. Plus, learn how to debug a game while it's running on a device, and optimize your games to get faster, smoother performance.
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  • Creating a Sense of Presence in Online Teaching: How to "Be There" for Distance Learners

    Creating a Sense of Presence in Online Teaching: How to "Be There" for Distance Learners by Rosemary M. Lehman and Simone C. O. Conceição
    English | 2010 | ISBN-10: 0470564903 | PDF | 160 pages | 0,8 MB
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  • XTrain - Creating a Podcast
    XTrain - Creating a Podcast
    English | .MP4 | AAC LC, 2 channels, 44.1 KHz | AVC High@L3.1, 720x540 pixels, 29.970 fps @ 1231 Kbps | 739.41MB
    Genre: E-learning

    Learn to create your own podcast! Social Media guru Giovanni Gallucci walks you through creating your own podcast in Apple Garage Band, adding intros, outros, and background music, editing, exporting, and making it available to the public. If youâ??re interested in learning more about podcasts, how to utilize podcasts to get your brand name out there, or how to create a video cast, check out our Secrets of Podcasting course in the Online Marketing trac!
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  • Digital Tutors - Creating High Resolution Studio Renders in 3ds Max and V-ray
    Digital Tutors - Creating High Resolution Studio Renders in 3ds Max and V-ray
    2h 18m | English | .MP4 | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 1.68GB
    Genre : eLearning | Project Files Included

    Throughout these lessons we’ll dive into learning the essential techniques for producing high resolution virtual photos of products.
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  • Creating Time: Using Creativity to Reinvent the Clock and Reclaim Your Life

    Marney K. Makridakis, "Creating Time: Using Creativity to Reinvent the Clock and Reclaim Your Life"
    ISBN: 1608681114 | 2012 | EPUB | 280 pages | 6 MB
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  • Kelbyone - Creating Websites with Lightroom and the SmugMug Plug-In with Matt Kloskowski
    Kelbyone - Creating Websites with Lightroom and the SmugMug Plug-In with Matt Kloskowski
    English | .MP4 | h264, yuv420p, 1280x720, 29.97 fps(r) | aac, 48000 Hz, stereo | 509 MB
    Genre: E-learning

    SmugMug is known as one of the industry's best looking and easiest ways to show off, sell and print your photos online. In this class, Matt Kloskowski walks you through setting up and using the SmugMug Lightroom plug-in to get your galleries online.
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  • 3DMotive - Creating a Puzzle Game in Unity Volume 2
    3DMotive - Creating a Puzzle Game in Unity Volume 2
    AVC1 1280x720 30.0 fps | AAC 96 Kbps 44.1 KHz
    14 Lessons | Project Files Included | MP4 | 1.07GB

    In this course, instructor Alan Thorn takes you through the process of building a 3D puzzle game inside of the Unity engine. Here he will cover a range of topics including project creation, level design, lightmapping, skinning, animation state machines, collision detection, and camera creation just to name a few.
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  • Digital-Tutors - Creating a Responsive Multiplayer Action Web Game in HTML5
    Digital-Tutors - Creating a Responsive Multiplayer Action Web Game in HTML5
    English | AVC (.mp4) 15fps | AAC 32 KHz 2ch | 1280x720 | 2h 12m | 720 Mb
    Genre: eLearning

    In this tutorial we will learn advanced topics surrounding HTML5 game development. Throughout these lessons we will look at the steps required to build a multiplayer action game from scratch.
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