CGCircuit - 3D Character Art for Games VI | 711MB
08/19/2014 | Texturing | 3d-Coat, Autodesk Maya, Marmoset Toolbag, Photoshop | Intermediate | 616:58 m.
Audio: aac, 96000 Hz, stereo, s16 | Video: h264, yuv420p, 640x360, 30.00 fps(r)
This is the final volume of the 3d Character Art for Games video series, Texturing & Shading. In addition to technical demonstrations, I go over my artistic philosophy for texturing, discuss ways to produce work that is both clean and flexible, and considerations for presenting your work effectively.