GNOMON MAYA TRAINING DVD - TEXTURING V Advanced Poly UV Layout with Darrin Krumweide | 4.36GB
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Description: Before texture mapping a polygon character, texture coordinates need to be defined. These coordinates, or UVs, control a map? S distribution across surfaces which, when used effectively, accept textures smoothly and free from distortion. In addition to texture smoothness, the manner in which a model? S UVs are presented creates benefits for the artist. These include readable 2D representations of the surface while painting, and the ability to paint seamlessly in 3D paint programs. Discussed in this lecture are the techniques for efficiently and effectively creating UV layouts for organic surfaces. Also discussed in this lecture is the use of multi-texturing, the application of two or more maps onto a model using unique UV layouts.