cmiVFX releases its latest amazing visual effects training video for animation. Aimed at anyone and everyone, this video is the sequel to one of the greatest videos in the cmiVFX library entitled, “Principles of Animation”. While we are showing the entire series in Autodesk Softimage, it is really agnostic principles of animation techniques being used. You can be using, Houdini, Cinema 4D, 3D Max, Maya…. and heck… even Adobe Flash if thats your thing! The point is, there will be several videos in this series that are aimed for each and every one of you reading this right now. We are covering everything from the basics, to advanced motions… so hang on to your hats! It’s gonna be a wild ride!
Modeling a Human Marionette in Softimage and ZBrush
English| Release Date: May 1, 2012| Duration: 5 hrs. 34 min. Author: Daniele Angelozzi| Required Software: ZBrush 4R3, Softimage 2012
FLV| Video: vp6f, yuv420p, 1280x720, 15.00 fps(r)| 2.31GB Audio: mp3, 44100 Hz, mono, 96 kb/s
In this ZBrush tutorial we will explore different techniques to build a character from scratch. Throughout the lessons we will model, pose, texture and shade a 3D character. We will use lot of different techniques within ZBrush and Softimage to bring to life a bio-mechanical concept. Along the way we will learn creative ways to use a wide set of tools to build details in a quick and effective way. All the techniques shown can be translated in different kinds of pipelines and can bring up a huge speed up to your usual modeling and texturing workflow.
i3D Introduction To Maya Softimage XSI Conversion-NoPE | ISO | 497 MB
This training is for Maya artists interested in learning SOFTIMAGE|XSI. In a fast but effective way you will quickly start working in SOFTIMAGE|XSI just as if you were working in Maya. Learn how to use your skills in SOFTIMAGE|XSI as fast as possible.
Digital Tutors - Beginner's Guide to ICE in Softimage | ISO | 452 MB
This course is an introductory look into the Interactive Creative Environment or ICE so you can learn essential terms and definitions and build a solid foundation in computer graphics. We’ll start off by covering what ICE is and what it is used for. We'll then take a look at working in the ICE tree so you learn how to use ICE in your own projects. After that, you’ll learn how to add forces to particle and create compounds. To wrap up this project, we'll go over how to work with Strands and Lagoa. This series of step-by-step videos were developed with artists new to ICE in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques. To view more Beginner’s Guide courses; visit our library where you'll find the largest collection of free, high-quality CG training videos.
Windows Sofware | Autodesk Softimage Entertainment Creation Suite V2013 Win32/Win64-ISO | 2.6 GB / 2.5 GB
Autodesk Entertainment Creation Suite offers academic institutions exceptional value and provides a streamlined solution for teaching 3D modeling digital sculpting, texture painting, animation, effects and rendering. The suite includes Autodesk software products that expose students to a broad set of professional tools and it supports development of specialized skills that are easily transferable across a wide variety of
Windows Sofware | Autodesk Softimage V2013 Win32-ISO | 1.37 GB
Autodesk Softimage software is a high-performance 3D character animation and visual effects application. Intuitive, nondestructive workflows, together with the innovative ICE (Interactive Creative Environment) and Autodesk Face Robot facial animation toolset, extend Autodesk Maya or Autodesk 3ds Max software pipelines With new creative tools, a new high-fidelity interactive environment and extended customizability, Autodesk Softimage enables you to meet the evolving challenges in visual effects, post-production, and 3D game development.
Digital-Tutors: Softimage Render Tree Reference Library: Illumination Nodes with Kyle Green
English | Duration: 2 hrs. 56 min | VP6F | 1280x720 | 15.00fps 1000kbp | MP3 96kbps | 758MB Genre: eLearning
In this collection of lessons we will discuss the various nodes found in the Illumination section of the Render Tree. We will be discussing topics such as creating realistic car paint, exploring subsurface scattering materials to simulate translucent surfaces, overriding shadow color and transparency on individual objects, shading hair strands created in Softimage, rendering soft-shadowing effects using ambient occlusion, as well as many other tips, tricks, and techniques for using the Softimage Illumination nodes.
Digital-Tutors - Modeling a Character for Rigging and Animation in Softimage
Language: English | Level: Intermediate | Duration: 3h 09m | Video: VP6 (.flv) 782x646 | Audio: MP3 44.1KHz mono | 1.08 Gb Genre: eLearning
In this series of lessons, we will learn how Softimage can be used to model an appealing, cartoony character in a way that allows for a wide range of movement and emotions when animating. When rigging and animating, it's always nice to have an appealing character to work with. In these lessons, we'll cover the building of a simple character with emotive eyes and eyebrows which you can then rig and animate. We will look at methods for building the head, body, arms, and legs and methods for connecting them all together. During the modeling process, we will emphasize the use of proper topology and discuss how topology and edge flow can impact the outcome of the rigging and animation process.
Digital Tutors: The Beginner's Guide to Rotoscopes in Softimage
35 min. 3 sec. | September 2, 2011 | Softimage 2012 | Author: Kyle Green | 200MB
In this collection of lessons, we will be teaching you how Rotoscope images can be used for modeling an animation reference within Softimage. We will start off by learning how to properly set up and align your Rotoscope images in something like Photoshop. From there, we will learn how to begin importing your Rotoscopes into Softimage, we will learn how to resize and reposition your Rotoscope images within the Softimage viewports to make sure they are properly aligned in all your views, we will learn how to import animated Rotoscopes, as well as other tools and features that will allow you to use image references effectively in Softimage
Digital Tutors - The Beginners Guide to Rotoscopes in Softimage-iNKiSO
English | ISO | 204MB Genre: eLearning
In this collection of lessons, we will be teaching you how Rotoscope images can be used for modeling an animation reference within Softimage. We will start off by learning how to properly set up and align your Rotoscope images in something like Photoshop. From there, we will learn how to begin importing your Rotoscopes into Softimage, we will learn how to resize and reposition your Rotoscope images within the Softimage viewports to make sure they are properly aligned in all your views, we will learn how to import animated Rotoscopes, as well as other tools and features that will allow you to use image references effectively in Softimage.
cmiVFX - Softimage Animation Principles
English | MP4 H.264 1280 x 720 | 3 hr.30 min. | + Exercise files | 660 MB Genre: eLearning
This video is geared to train everyone and anyone in the Computer Graphics and Visual Effects industries. The principles of animation are static rules that have worked since the beginning of the invention of movement itself. If your an artist that even questions if they know these principles completely, then this video is for you, even if you do not use Softimage as your tool of choice. This video is extremely agnostic to any particular features, but makes great use of the tools Softimage has become famous for.
cmiVFX releases Softimage - Lights, Rendering and Passes
File .WebM | Genre: Video Training | 1017.27 MB
This course focus on a physically correct approach to lighting inside of Softimage. As the viewer, you will learn important concepts like Linear Workflow, Light Decay, Hard and Soft Shadowing, and the different kinds of lights we have in real life so you never have to use ugly hacks in rendering again. The use of a real production scene will be a great opportunity for everyone to understand how lighting can set the mood of the scene, and how to avoid common rendering bottlenecks. As the cherry on top of our CG cake, you will understand how the use of Softimage’s powerful passes system can leverage your work in the compositing stage, and how you can use Softimage's FXTree to solve preComp issues in your pipeline.
We'll start by giving you the foundational skills and vocabulary you'll need in order to move around within Softimage, and then we'll jump right into the Modeling section of the tutorial. After completing the Modeling section, you'll get the chance try your hand at Texturing, Rigging, Animation, ICE Dynamics, and finally, Lighting and Rendering your own animation.
In this tutorial, we will help you get a strong understanding of Softimage and how it works. You will get the chance to work with many of the Softimage instructors here at Digital-Tutors who will show you how to use some of the major components of this powerful application.