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Digital Tutors - Creative Development : Modeling a Human Marionette in Softimage and ZBrush video training



Modeling a Human Marionette in Softimage and ZBrush
English| Release Date: May 1, 2012| Duration: 5 hrs. 34 min.
Author: Daniele Angelozzi| Required Software: ZBrush 4R3, Softimage 2012
FLV| Video: vp6f, yuv420p, 1280x720, 15.00 fps(r)| 2.31GB
Audio: mp3, 44100 Hz, mono, 96 kb/s

In this ZBrush tutorial we will explore different techniques to build a character from scratch. Throughout the lessons we will model, pose, texture and shade a 3D character. We will use lot of different techniques within ZBrush and Softimage to bring to life a bio-mechanical concept. Along the way we will learn creative ways to use a wide set of tools to build details in a quick and effective way. All the techniques shown can be translated in different kinds of pipelines and can bring up a huge speed up to your usual modeling and texturing workflow.

Digital Tutors Digital Tutors Modeling Human Marionette Softimage ZBrush Video Training

21.05.2012 zhenia0.00 0

Unity 3D Pro 3.5.1 f2 x86 English. In the complete video course on Digital Tutors (2012) Download Download


Unity 3D Pro 3.5.1 f2 x86 English. In the complete video course on Digital Tutors (2012) | 1.7GB


Unity 3D Pro - is a multi-platform tool for game development, from the beginning created to facilitate your work. The program includes a full set of professional qualities of the application. In the complete video course from developer Digital Tutors: New Features in Unity 3.5 in English.

Unity Pro English. In the complete video course on Digital Tutors MS software Graphics Design M u l t i Media

-3 19.05.2012 Snorgared107.74 0

Digital Tutors - Introduction to Maya 2011 [2010 , ENG] quangvu168



Digital Tutors - Introduction to Maya 2011 [2010 , ENG]
Language: English | 00:45:55 | 782x646 | .Flv | Mp3 - 96Kbps | 3.46 GB
Genre: eLearning

In this series of lessons, we will help you get a strong understanding of Maya and how it works. You'll get the chance to work with many of the other Maya instructors here at Digital-Tutors who will show you how to use some of the major components of Maya.
In this course, we'll start by giving you the foundational skills and vocabulary you'll need in order to move around within Maya, and then we'll jump right into the Modeling section of the course. After completing the Modeling section, you'll get the chance try your hand at Texturing, Rigging, Animation, Dynamics, and finally, Lighting and Rendering your own animation. Our goal is not to weigh you down with technical information, but rather to help you form really good habits so you can have a successful future using Maya.

Digital Tutors Introduction to Maya 2011 Video Training IT Others

18.05.2012 quangvu16830.98 0

12 Principles of Animation in 3ds Max 2010 quangvu168



Digital Tutors - 12 Principles of Animation in 3ds Max 2010
Language: English | 2:36 h | 782x646 | .Flv | Mp3 - 96Kbps | 1.01 GB
Genre: eLearning

In this course, we will guide you through the 12 Principles of Animation in 3ds Max.
Why does my character's motion look so unnatural and unappealing? How can my animations captivate an audience? What is missing in my character's movement that will enable it to be more convincing and entertaining? These are a few questions that will be answered throughout this training, all with the help of the 12 fundamental rules of animation. Principle by principle, we'l venture through understanding the meaning behind each question asked above, as well as how each can and should be implemented for success. By the end of this course, you will have the knowledge you need to create magnetic, natural, and memorable character performances.

Digital Tutors 12 Principles of Animation in 3ds Max 2010 IT Others Video Training

17.05.2012 quangvu16830.98 0

Digital Tutors - Rigging Wings in 3ds Max 2012 Nicepics


Digital Tutors - Rigging Wings in 3ds Max 2012
English | FLV | VP6F 1075 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.39 GB
Genre: elearning

In this 3ds Max tutorial we will learn how to rig a wing. We’ll first take a look at reference and go over some things to think about when constructing the control rig. From there, we will move right into rigging the wing, step by step, making sure the system we build will be sufficient to an animator’s needs. We’ll also learn how to customize Max's interface to access tools faster and build a few MaxScript tools which will also help us work more efficiently. By the end of this tutorial, you’ll be equipped with the knowledge you need to rig animation-friendly wings!

Digital Tutors Rigging Wings in 3ds Max 2012 Video Training

10.05.2012 congtu89114.95 0

Digital Tutors - Exterior Rendering Techniques with mental ray and Maya Nicepics


Digital Tutors - Exterior Rendering Techniques with mental ray and Maya | ISO | 756 MB

The series of lessons, we will explore the various tools, techniques, and procedures that we can use when lighting an outdoor scene in Maya. We will begin the tutorial by learning how to set up a realistic outdoor illumination source, and how to simulate physically-accurate light behavior within our scene. We will then discuss the importance of incorporating a proper linear workflow into our pipeline, which includes using gamma-correction on our textures and materials within Maya. We will also see how we can use a post application like Photoshop to add some finishing touches to our final render with a minimal amount of effort. By the time you complete this course, you will be much better prepared to overcome many of the common challenges faces when rendering an outdoor environment in Maya.

Digital Tutors Exterior Rendering Techniques with mental ray and Maya Video Training

10.05.2012 congtu89114.95 0

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Digital Tutors Introduction To Rigging In XSI-TACTiLE + REPACK CD3 Nicepics


Digital Tutors Introduction To Rigging In XSI-TACTiLE + REPACK CD3 | ISO | 1.72 GB

Establish a solid foundation and learn flexible rigging methods, various rigging and character setup tools, and the essentials of building animator-friendly controls in XSI. Contains nearly 7 hours of project-based training for aspiring artists learning character setup and rigging workflows in XSI.

Digital Tutors Introduction To Rigging In XSI TACTiLE REPACK CD3 Video Training

10.05.2012 congtu89114.95 0

Digital Tutors - Transforming Robot Vol9 Lighting Rendering Nicepics


Digital Tutors - Transforming Robot Vol9 Lighting Rendering
English | FLV | VP6F 677 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 769 MB
Genre: elearning

In this Professional Series course, we will explore some the techniques and concepts used during the lighting and rendering of our transforming robot project. In Volume 9 of this ‘Transforming Robot Production Pipeline’ series, we will discuss the techniques that were used and some of the issues that were encountered during the lighting and rendering of this transforming robot project. We will look at how we went about matching the lighting between our CG and live-action elements, setting up our materials and textures, and rendering all of the passes and other information that our compositing artists will be using during Volume 10 of this series.

Digital Tutors Transforming Robot Vol 9 Lighting Rendering Video Training

10.05.2012 congtu89114.95 0

Digital Tutors - Transforming Robot Vol10 Lighting Compositing Nicepics


Digital Tutors - Transforming Robot Vol10 Lighting Compositing
English | FLV | VP6F 1123 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 1.8 GB
Genre: elearning

In this Professional Series course, we will explore some the techniques and concepts used during the compositing of our transforming robot project. We will learn how to deal with issues importing our passes and how to create a missing pass. From there we will learn the basic shuffle and compositing techniques, along with some novel uses of various passes to enhance our composite. We will color correct the foreground and background to match. To ground the vehicle we will create particle effects in NUKEX. Finally we will finish the shot with post effects like flares, lens reflections, lens distortion, blooms, grain, etc. In the end we will have our completed shot in NUKE.

Digital Tutors Transforming Robot Vol 10 Lighting Compositing Video Training

10.05.2012 congtu89114.95 0

Digital Tutors Creating Hairstyles with Maya Hair Nicepics


Digital Tutors Creating Hairstyles with Maya Hair
English | FLV | VP6F 946 kbps 15 fps | 1280x720 | MP3 96 kbps 44 KHz | 678 MB
Genre: elearning

In this series of Maya tutorials, you’ll learn how to create realistic hairstyles for your characters using Maya Hair. We will begin the tutorial by learning how to create the basic shape and style of our hair with a high level of precision and a minimal amount of effort. We will use paint effects strokes to assist in the styling and creation of our hair, we will learn how to apply dynamic forces while retaining the styled shape of our hair, and many additional topics that will allow you to start creating beautiful hairstyles for your Maya characters.

Digital Tutors Creating Hairstyles with Maya Hair Video Training

09.05.2012 congtu89114.95 0

Digital Tutors-Introduction to Camera Tracking in NukeX Nicepics


Digital Tutors-Introduction to Camera Tracking in NukeX | ISO | 842 MB

In this series of lessons we'll learn how to use the 3D Camera Tracker in NUKEX. This tool lets us track our live-action footage and create a camera in NUKE's 3D system that matches our real-life movement. This allows us to place 3D objects correctly and have the animation done automatically. We'll begin this project by going through a simple camera track and learn the proper workflow to get a usable 3d scene and camera. We'll then learn how to add NUKE 3D geometry into our scene as well ass geometry we import from another application. We'll then learn about the various properties and pipes in the camera tracker that let us control our tracks better. After getting a track, we'll learn how to use the DepthGenerator node to take our 3D camera and generate a rough Depth map for our footage. We'll then learn how to convert a 3d point back into 2d space so we can drive 2d transforms in our nodes.

Digital Tutors Introduction to Camera Tracking in NukeX Video Training

29.04.2012 congtu89114.95 0

Digital Tutors The Artists Guide to MEL CD-ViH Nicepics


Digital Tutors The Artists Guide to MEL CD-ViH | ISO | 447 MB

Discover creative alternative uses for MEL. Learn Maya Embedded Language (MEL) with an artist-driven approach and add greater flexibility in your workflow. Contains over 4 hours of intuitive project-based training. Ideal for artists new to MEL.

Digital Tutors The Artists Guide to MEL CD ViH Video Training

26.04.2012 congtu89114.95 0

Digital Tutors Introduction To XSI 7-TACTiLE Nicepics


Digital Tutors Introduction To XSI 7-TACTiLE | ISO | 2.15 GB

Learn the fundamentals of Modeling, Texturing, Lighting, Animating, Rigging, Rendering, and a production-proven workflow to ICE. Contains nearly 7 hours of project-based training and time-saving techniques to working with XSI 7. Perfect for artists new to XSI and seeking a refresher

Digital Tutors Introduction To XSI 7 TACTiLE Video Training

26.04.2012 congtu89114.95 0

Digital Tutors-Getting Started with Digital Painting in Photoshop CS5 Nicepics


Digital Tutors - Getting Started with Digital Painting in Photoshop CS5 | ISO | 1.01 GB

In this collection of lessons we will learn how an artist can get started painting digitally inside of Photoshop. We will begin by taking a quick tour around the user interface learning the location of important tools and panels. Next, we will learn how we can create and manage layers in Photoshop. From here we will dive into some of the most commonly used tools for digital painting, learning where they are and how they work.

Digital Tutors Getting Started with Painting in Photoshop CS5 Video Training

26.04.2012 congtu89114.95 1

Digital Tutors - Beginner's Guide to ICE in Softimage Nicepics


Digital Tutors - Beginner's Guide to ICE in Softimage | ISO | 452 MB

This course is an introductory look into the Interactive Creative Environment or ICE so you can learn essential terms and definitions and build a solid foundation in computer graphics. We’ll start off by covering what ICE is and what it is used for. We'll then take a look at working in the ICE tree so you learn how to use ICE in your own projects. After that, you’ll learn how to add forces to particle and create compounds. To wrap up this project, we'll go over how to work with Strands and Lagoa. This series of step-by-step videos were developed with artists new to ICE in mind so we will be moving at a steady, easy-to-follow pace making sure you understand terms and basic techniques. To view more Beginner’s Guide courses; visit our library where you'll find the largest collection of free, high-quality CG training videos.

Digital Tutors Beginners Guide to ICE in Softimage Video Training

26.04.2012 congtu89114.95 0
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